Saturday 9 February 2019

Annoted Bibliography



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Hi everyone!

Today I will speak about our genre of our game. Our genre is a role playing first person shooting game set in the 1916 rising.
First we made a toggle where we put down tones of words that came to mind when thinking of our genre. Then we searched 5 articles about our genre and wrote about them.



My coggle

1.
This article by medium.com was written in order to explain the basics of a role playing game.  As our game is a role playing game it is important to explain this.  This article was written in 2017 so it is fairly recent.  So what is a role playing game according to medium.com?  According to them, it is when you play the protagonist of a game who is down trodden.  Through this you would meet characters who either try to hinder or help you on your journey.  This kind of game is very interesting and interactive as the player.  Why you ask?  Well according to this article, there are many sub genres of a role playing game such as video games, table top ( such as dungeons and dragons) and so on.  It is a very extensive area and so as a developer, you can allow your audience access so much more in you’re game.  They are proven to be one of the most social games so it will teach younger users how to socialise in a fun way.

2.
This article explains what a first person shooting game is.  As our game is shooting based this is important.  Techopedia.com wrote this article in 2019 to explain what exactly entails a shooting game.
According to this article, a first person shooting game is a shooting game played in the point of view of the protagonist of the game.  As our players will be the protagonist of the story and lead the journey this definitely is needed in order to explain our game.  You will never see the characters face as it will be like you are playing the game.  You will see their arms and legs and the world instead.  According to this article the player will sing from left to right slightly in order to mimic a real person.  This type of game play is more intimate for the person playing the game.

3.
This article by lifehacker.com. written in 2015 byPatrick Allan. He explains how a role playing first person game have many benefits.  This is important in order for our game to be the most use to a user as possible. 
They make the user feel more involved in the game.  The user can create their own destiny in the game and have more creativity.  There is a move storytelling feel about these types of games. 

4.
This article tells us how shooting games can be beneficial.  Not only are these games more fun for a user but they are also psychologically beneficial according to this article written by Samit Sarkar in 2013.  He explains this theory in more detail.  He explains that hand eye co ordination imporves in users and faster cognitions thinking.  How? As the user has to keep constant focus, understanding of the game and has to learn to act fast, there is no wonder!  We thought a rpg shooting game would work in terms of storytelling but now its even better.  Our whole plan was to teach people about the 1916 rising, now we can teach them valuable skills they can use in all aspects of life.


Finally, this article by digital commons written in 2011 explains the benefits of a history based game.  This will prove why a rpg first person genre for our game will be best.  It explains that the educational benefits are great.  You can learn so much from a game as it is visually striking and can test your knowledge.  You can play a game set in a time in history ( for example the 1916 rising like our own) and learn so so much more then you ever thought! Thats why a rpg first person game is best as our genre.  The user will always have a chance to understand the world of the 1916 rising first hand. 


Thanks for reading!!!!!

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